Many women’s sports are on the march these days, but none more than women’s soccer! We’re now in the sport’s peak season, as teams representing 24 countries around the world are battling to capture the 2015 FIFA Women’s World Cup.
The World Cup action is being held in six Canadian venues and will run until early July, when the Finals begin. Team USA is generally ranked second in the competition, with Germany considered the overall team to beat.
But this year’s field is still wide open, with many observers anxious to see if Team Japan comes back to steal the cup, as it did in a 2011 nail-biter against USA.
And this year, there’s a special connection between the team and the Santa Clara University soccer program!
When Team USA takes the field in Vancouver, it will do so with #19, Julie Johnston. Julie currently plays center-back professionally for the Chicago Red Stars.
She was recently invited to join the full Women’s National Team and she has already made a huge impact. She’s scored three goals for the Women’s National Team this year, all on set pieces in consecutive games!
At Digital Media Academy, we’re especially proud of Julie for two reasons:
First, Julie played collegiate soccer at Santa Clara University from 2010 to 2014, where DMA conducts two of its greatest tech camps: Adventures in Soccer & Game Design and Adventures in Soccer, Photography & Graphic Design for Girls, where girls learn soccer and tech skills in equal measure.
We also love Julie because she’s helped coach the Los Gatos United Soccer League girls’ team that is coached by DMA’s president and founder, Phil Gibson.
Make it a Winning Summer
The members of our Los Gatos United team recently took home their own trophies after the Los Gatos United soccer team won the state cup competition in that age group. And now they’re super-stoked to head up to Vancouver to see Julie and Team USA play for the Women’s World Cup!
This summer, explore your passion. If you want to score on the soccer field and learn game design, DMA can show you how the sport should be played…and how the game should be designed.
This report was produced with the kind assistance of DMA’s Alexis Rubattino.